1.1.3 - Game Analysis
1.1.3 - Game Analysis
Section titled “1.1.3 - Game Analysis”Objective: Break down the current season’s challenge to identify scoring priorities, technical constraints, and strategic opportunities for the Panther Project.
🚦 Step 1: Resource Review
Section titled “🚦 Step 1: Resource Review”Before starting your analysis, ensure you have reviewed the primary source materials provided by FIRST.
- The Game Manual: Read the sections on The Arena, The Game, and Robot Construction Rules.
2026 Game Manual :material-calendar-clock:
- The Game Reveal: Watch the official cinematic and game animation to see the scoring flow in motion.
🛠️ Step 2: The “Need/Want” Analysis
Section titled “🛠️ Step 2: The “Need/Want” Analysis”A successful season begins with deciding what the robot must do versus what it might do. Complete the following breakdown in your digital notebook:
1. Requirements (The “Musts”)
Section titled “1. Requirements (The “Musts”)”List the non-negotiable rules and basic functions required to play.
- Size/Weight: What are the maximum frame perimeter and weight limits for this season?
- Bumpers: What are the specific height and coverage requirements for competition bumpers?
- Movement: Does the game floor require high-traction wheels, or is the standard Team 2064 Swerve Drivebase preferred?
2. Scoring Objectives (The “Wants”)
Section titled “2. Scoring Objectives (The “Wants”)”Rank the scoring methods from highest to lowest priority.
- Primary Scoring: What is the fastest way to score points (e.g., shooting, climbing, placing)?
- Autonomous: What tasks can the robot perform in the first 15 seconds without driver input?
- Endgame: How many points is the final task worth, and does it require a specialized mechanism (e.g., a climber)?
📊 Step 3: Mechanical Feasibility
Section titled “📊 Step 3: Mechanical Feasibility”Based on our shop capabilities at Pomperaug High School, determine which mechanisms are required for this season.
| Subsystem | Function | Priority |
|---|---|---|
| Drivetrain | Swerve vs. Tank; speed vs. torque. | High |
| Intake | Ground pickup vs. human player station pickup. | High |
| Indexer | Storing and moving game pieces internally. | Medium |
| Scoring Tool | Shooter, elevator, or arm mechanism. | High |
✅ Module Deliverable: Analysis Submission
Section titled “✅ Module Deliverable: Analysis Submission”To receive credit for your game analysis, you must complete the official 2064 Game Analysis Form.
Identification Required You must be logged into your @region15.org Google account to access and submit this form. This ensures your progress is tracked for your student records.
Submit Game Analysis Form :material-clipboard-check: